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181 films(Page 1 of 4)
Brett Gaylor and mashup artist Girl Talk examine copyright issues and content creation in the digital age, highlighting the evolving media landscape.
Jim Chapman, a vlogger with nearly 200 million views, meets fellow influencers like Tyler Oakley and Ingrid Nilsen to discuss their impact on digital culture.
11 million homeowners in America own vans and are ready to hit the road, seeking freedom and adventure beyond traditional lifestyles.
Daisy Maskell highlights young black individuals reshaping property ownership amid a housing crisis.
Interviewees discuss Alan Turing and the impact of Virtual Reality in video games.
Chloe Burrows examines the impact of media scrutiny on high-profile relationships by creating a fake romance, highlighting the emotional and financial complexities involved.
Since 2020, the village of Ponta do Sol in Madeira has attracted around 11,000 young freelancers seeking a new lifestyle in a warmer climate.
Twenty-four respected creators, including Kevin Eastman and Keith Knight, share insights into the artistic process and challenges of creating graphic novels.
A climber recalls their first experience at the Red River Gorge, where they struggled to set up top ropes and learned to embrace vulnerability.
2 million units of the NES were sold within a year of its 1983 release, marking a significant turning point for the company in the gaming industry.
A young woman from California quits her secure office job to pursue boxing, creating tension with her parents over career choices.
A man with a strong Israeli accent seeks to understand why his YouTube videos receive fewer views, despite his past success in other media.
Ten young artists compete for a transformative $100,000 prize, showcasing their talents and aspirations in a high-stakes artistic challenge.
Thousands of Americans embrace van life, including Katie and Emily, redefining freedom on the road.
On September 27, 1986, the Nintendo Entertainment System launched nationwide, reviving a video game market that had nearly collapsed just a few years earlier.
A couple sells breast milk online, catering to mothers, bodybuilders, and fetishists.
Fortnite has maintained its popularity with over 125 million players and has become a significant force in the esports arena through numerous online tournaments.
Crowdfunding is described as perhaps the most significant social development of the last 20 years, with its full impact expected to be appreciated by 2050.
In the creator economy, Dan Howell examines the challenges and realities faced by YouTubers like Dan Rhodes and Vikkstar, highlighting the pressures of success and burnout.
Itamar Rose meets with viral video stars to learn what makes a video achieve 100 million views while grappling with the challenges of content creation.
Humanity's obsession with creating and sharing videos is traced from Polaroid's impact in the 1970s to TikTok's influence in the digital age.
Cast and crew members of the indie film "Murder Game" reflect on their experiences, sharing behind-the-scenes stories and discussing a potential sequel.
The Sucklord, a New York pop artist, revolutionizes the art world with his bootleg action figures, inspiring a new generation of resin toy creators.
After four hours of driving, drone pilot Jared finds a renewed sense of purpose as he captures aerial footage and shares his passion with the community.
Winnipeg artist Robert Pasternak combines new-age philosophy and comic book aesthetics to create a vibrant and interconnected artistic universe.
Every well sometimes, it's Wednesday sometimes, and Bob Mankoff leads a cartoon selection meeting.
Wayne, a mechanic, works 16-hour days to support his family while his wife Katie's extravagant spending threatens their financial stability.
Sean Baker's 2015 Sundance hit Tangerine was shot on an iPhone using an $8 app and a $160 lens adapter.
Far-right influencers in Germany and Switzerland leverage social media to promote extremist ideologies, shaping attitudes towards immigration and diversity among young Europeans.
The investigation looks into how OnlyFans changed financial power in the porn industry.
Graduates from the Ho Chunk Nation in Wisconsin receive $200,000 upon turning 18, a payout that has increased from $117,000 in the mid-90s.
AI technology is rapidly advancing, with discussions on AutoGPT, AI-generated music like a fake Drake, and the implications for art and copyright law.
A 14-year-old named Jalea created the viral dance challenge "Renegade," but her work received little recognition when others copied it on TikTok.
Forty-five million unique viewers watch esports each month on Twitch, marking a significant shift in the gaming industry's mainstream appeal.
AI music platforms Udio and Suno are transforming music creation, prompting discussions with experts like Rick Beato about the future of the industry.
Jimmy and Sabrina Horrell, van life influencers, navigate the complexities of monetizing their minimalist lifestyle on social media while reflecting on their anti-capitalist values.
Oxford University leads eSports initiatives, with Harrisburg investing millions in scholarships.
Bangalore's Infosys, valued at $1.5 billion, employs many talented individuals from India's top educational institutions amid significant infrastructure challenges.
An industry now worth $17 billion has drawn in celebrities and artists, raising concerns about whether the NFT market is a speculative bubble.
Paul, who dropped out of university, earns income through online drag performances while contemplating emigration from the Philippines.
Loïc Delacour's report reveals the impact of OnlyFans on content creation and monetization.
The self-optimization trend on social media platforms raises questions about its impact on mental health and personal well-being in contemporary society.
Players of Axie Infinity report earning enough cryptocurrency to move from huts into houses, raising questions about the game's economic impact.
In 2024, Saudi Arabia executed 345 people, ranking third in the world, while promoting a modern image through social media influencers.
Companies turn social media likes into profit, with young consumers acting as active marketers in a significant shift in advertising strategies.
Mariam Musa reveals how TikTok Shop is changing online shopping and pricing strategies.
A 14-year-old boy took his life after chatting with a bot emulating a character from the TV series Game of Thrones.
Zach Shucklin profiles the competitive TikTok landscape, highlighting the pressures faced by social media managers and influencers in the U.S.