

Roughly 80 interviews with developers, designers, and players of interactive fiction form the backbone of this documentary about text adventures.
“Before the first-person shooter there was the second-person thinker.”
Synopsis
Roughly 80 interviews with developers, designers, and players of interactive fiction form the backbone of this documentary about text adventures.
People
View all →Synopsis
Mammoth Cave in Kentucky, the inspiration for the 1975 game Colossal Cave Adventure, opens Jason Scott's documentary on interactive fiction. Filmed between February 2006 and February 2008, the documentary features around 80 interviews with developers, designers, and players of text adventures. It includes a nearly 50-minute segment on Infocom, a leading publisher in the genre. Released in July 2010, the film is accompanied by bonus footage, photographs, and essays, all licensed under Creative Commons.
Deep Dive
Why Watch
- Meet pioneers of interactive fiction like Infocom's designers.
- See a rare look at the culture of 1980s gaming.
- Find out about the history of text adventures.
Did You Know
- The documentary includes around 80 interviews with interactive fiction creators.
- The bonus footage features a 50-minute documentary about Infocom.
- The film was released in July 2010 after filming from 2006 to 2008.
- The name 'Get Lamp' comes from a key action in Colossal Cave Adventure from 1975.
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Frequently Asked Questions
Who directed the documentary Get Lamp?
Get Lamp was directed by Jason Scott.
What is the runtime of Get Lamp?
Get Lamp has a runtime of 78 minutes.
When was Get Lamp released?
Get Lamp was released in July 2010.
What are people saying?
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